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Software Developer / Designer
3D · Blender · 2025
Hard-surface modelling exercise built from blueprint reference. Focused on achieving clean topology with efficient polygon distribution, controlled subdivision levels, and consistent edge flow across complex curved panels. Balances mesh density against visual quality to produce a production-ready surface with smooth shading and accurate silhouette.
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3D · Blender · 2025
Low-poly asset with clean topology and deliberate silhouette control. UV-unwrapped with minimal distortion to support crisp texture baking. Material stack includes metallic and roughness maps applied through a PBR workflow, prepared for export and real-time rendering.
3D · Blender · 2025
Creature model inspired by League of Legends — Shyvana (Dragon Form). Focused on organic topology flow across wing membranes, limb joints, and body mass. UV-unwrapped for clean texture projection, with mid-poly density that preserves readable anatomy and silhouette clarity.
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3D · Blender · 2025
Stylised floating environment inspired by classic platformer aesthetics. Focused on terrain composition, prop placement, and texture coordination to achieve strong visual readability and environment storytelling. Scene kept compact for minimal draw calls while delivering a vibrant, game-ready result.
3D · Blender · 2025
Human character asset built with pose-ready topology—clean edge loops at major articulation points for deformation quality. UV workflow structured for efficient texel density, with material balancing across armour, cloth, and skin surfaces. Optimised for real-time rendering with strong silhouette readability.
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Sep 2025 — Present · Skopje
Eduperia · Internship
Developed the DobiERP Puck-based Website Builder — a multi-tenant platform where each site contains pages built from reusable React blocks. Integrated REST APIs (Swagger/OpenAPI) for CRUD across sites, pages, media, and auth. Built the page editor and viewer using Puck, enabling drag-and-drop layouts, nested sections, and data-aware ERP-connected blocks. Managed frontend state with Redux across scalable production workflows.
Jul 2024 — Aug 2024 · Debar
Rottera Software Solutions · Internship
Built modern web applications using JavaScript, Vue.js, Nuxt.js, and React.js with Bootstrap and Font Awesome. Applied component-based architecture, routing, lifecycle hooks, and state management. Delivered a hotel & restaurant booking site and an online donation platform. Used Git/GitHub for collaboration and gained foundational Node.js exposure.
Dec 2020 — Oct 2021 · Debar
QA Specialist → Data Entry
Started in Data Entry, managing menu information, images, and platform accuracy for correct customer-facing representation. Promoted to Quality Assurance Specialist based on strong performance and reliability — overseeing operational quality standards and maintaining consistency across workflow execution.
Programming & Development
Design & Creative Tools
Contact
Open to full-time roles, freelance work, and interesting collaborations.